![]() If you want to use more than one waypoint and actually make a "path" then on path labels enter "Flank1" for the same. Once you make the waypoints you can name the single one "Flank1" for a flank attack point at player one's base. Just one waypoint will work but I reccomend using at least two to make a rally starting point then the approach waypoint. Now to make these put them in a good position around the enemies base. one is the "CenterPathX" where X is the player number corresponding to his start position. ![]() That's it.Ģ- There is 3 different waypoint paths needed for each base. Make sure your unit is Enabled, Targetable, AI Recruitable, Powered, and Selectable. ![]() Click OK then ok again on the scripts screen. Change the "Unit'?'" to the unit you just named. ![]() Click the edit button then click + unit - make unmanned. Under the Actions if True tab click on "Null Operation. make an unmanned vehicle - first select your unit, name your unit in the object properties screen. You could easily download a worldbuilder tutorial or EA's generals websiteġ- How to.
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